NOTHING SPECIAL
Five Stingers in the mining lane. A rookie job, handed to a captain with thirty-one years of service and no medals. Four of them go down easy. The fifth one doesn't run.
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THE SAME TASKING
Everything in Episode 1 is a real mechanic in Astral War — Stingers, hull and shield numbers, the Nox-Bolt, the repair bill. Launch the game and run Captain Voss's mission: destroy 5 Stingers.
CAPT. VOSS
Callsign Ember Seven. Thirty-one years of service, no medals, and a habit of ignoring the word "disengage."
THE EMBER
Standard issue. Thirty-five hundred hull, no shields worth the name, and a landing gear that answers with a CLANG every morning.
STINGERS
The Codex calls them easy prey for new pilots. Low hull, low reward, and they always run. Usually.